CGSA: The Canadian Game Studies Association

Contagion: Enlightenment or...Ignorance? Loading Needs You! Tafelmusik!
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CGSA - Projects

Contagion – Suzanne de Castell & Jennifer Jenson

As the world waits anxiously to witness, not if, but when avian flu makes the jump from bird to human transmission to human to human transmission, and in the meantime millions and millions ofdomestic flocks are culled world-wide, a small team of students and university-based researchers are focusing their attention on what an educational game about contagious disease might look like.

Play the work in progress!

DadaProcessing – Jim Bizzocchi

The interesting effects of digital technologies are human, not technological. The evolutionary realities enabled by convergent digital technologies are human realities: personal, cultural, and social. The 'new' realities that interest me are the emergent possibilities in media esthetics; ineducation, and in the worlds of human imagination.

Visit the Dada Processing homepage!

Beijing 2008 – Jim Parker

Check out Beijing 2008!

Beijing 2008 is a new game, written completely in Java, about the Summer Games in 2008 and their cost in human lives. This is the second java-based game concerning Tibet that MinkHollow has been connected with.

Montreal GameCODE – Bart Simon

A collaborative research project focused on the social and cultural analysis of digital games and gaming cultures based at Concordia University, Montreal, Canada.

Launched in February 2004, the Gamecode project has been developed to help make sense of the social significance of digital games. We specifically encourage the analysis of digital games and gaming in relation tothe social, cultural and political conditions of living, working and playing incontemporary information societies.

Visit the GameCODE homepage!

ApprentisSage/SAGE for Learning – David Kaufman

Le réseau ApprentisSAGE par les jeux etles simulations explore comment les jeux et les simulations pouvent favoriser l'apprentissage au moyen des nouveux médias et technologies récentes et desconnaissances acquises sur les processus d'apprentissage.

Simulation andAdvanced Gaming Environments (SAGE) for Learning is a bilingual, Pan-Canadianinitiative to explore the potential of technology-based simulations and gamesfor learning.

VisitSAGE! | Visiter ApprentisSage!

Latest News

CFP: CGSA Annual Conference 2010

Click below for all the details regarding deadlines, location and more

October. 17th, 2009 | Click For More

Call for Papers: Spring 2010 Issue of Loading...

The Loading... journal is commencing its intake for the Spring issue. Visit journal at link below to submit!

October. 17th, 2009 | Loading... Journal

Call for applications: Canada Research Chair in Game Studies and Design at Concordia University

Check out the PDF link below for more on this terrific opportunity.

August. 27th, 2009 | CRC Details (PDF)

CGSA 3rd Symposium Program

Click below to download the Program Schedule!

April. 7th, 2009 | Schedule (PDF)

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